Tuesday, 29 September 2026

Phase 3: Discuss Errors & Build Awareness

 

Phase 3: Discuss Errors & Build Awareness

Rules to Real Use: Gamification for Enhancing Grammatical Accuracy in Undergraduate Academic Writing

1. Purpose of Phase 3

Phase 3 was designed to help students become aware of their Subject–Verb Agreement (SVA) errors before participating in the gamified intervention. The Phase 1 writing samples were examined to identify individual and class-level patterns of SVA errors.

The discussion focuses only on SVA accuracy in academic writing.

2. Overall Findings

IndicatorResult
Total students/codes110
Submitted portfolios83
Not submitted27
Total S–V pairs analysed766
Correct S–V pairs725
SVA errors41
Overall SVA accuracy94.65%
Students with 100% accuracy53
Students with at least one SVA error30

The class demonstrated a relatively high overall SVA accuracy of 94.65%. However, the individual data reveal that some students continue to experience difficulty with particular SVA structures. This variation provides a useful basis for the targeted gamification intervention.




3. Students Showing Strong SVA Performance

The following students demonstrated 100% SVA accuracy in their submitted writing:

A1, A2, A3, A4, A5, A6, A7, A10, A13, A15, A17, A19, A20, A21, A22, A23, A27, A30, A33, A34, A36, A37, A39, A41, A42, A44, A47, A49, A50, A53, A55, A56, A57, A58, A59, A60, A73, A74, A76, A77, A78, A79, A81, A86, A87, A93, A94, A95, A96, A97, A98, A99, A100.




Why they are classified as strong performers

  • No SVA error was observed in their submitted writing.
  • Their S–V pairs were consistently accurate.
  • They demonstrated successful application of basic SVA rules in authentic writing rather than isolated grammar exercises.
  • These students can be encouraged to maintain accuracy while also attempting more complex SVA structures during the gamified activities.

4. Students Requiring More Improvement

For your research purposes, I would not call every student below 100% a “weak student.” That would be too broad. Instead, classify them according to the degree and pattern of errors.

 Priority Improvement Group

Student CodeAccuracyErrorsMain Area Requiring Attention
A2862.50%3Indefinite pronouns + collective nouns
A5462.50%3Basic SVA + collective nouns + indefinite pronouns
A970.00%3Basic singular/plural agreement
A1677.78%2Basic singular/plural agreement
A1880.00%2Basic SVA + indefinite pronouns
A2480.00%2Basic SVA + indefinite pronouns
A3880.00%2Basic SVA + indefinite pronouns

These students should receive greater attention during the Trap Hunter and Boss Battle activities, particularly on identifying the true subject and matching it with the appropriate verb.




Students Requiring Targeted Practice

Student CodeAccuracyErrorsMain Area
A4383.33%1Basic singular/plural
A1485.71%2Indefinite pronoun + basic SVA
A4085.71%1Indefinite pronoun
A8485.71%1Basic singular/plural
A887.50%1Basic singular/plural
A3587.50%1Basic singular/plural
A4887.50%1Collective noun
A8387.50%1Collective noun
A2988.89%1or/nor structure
A3288.89%1Indefinite pronoun
A4588.89%1Collective noun
A5188.89%1or/nor structure
A8088.89%1Indefinite pronoun
A8288.89%1Collective noun
A8588.89%1Collective noun
A1190.91%1Basic singular/plural
A1290.00%1Basic singular/plural
A4690.00%1Indefinite pronoun
A5290.00%1Indefinite pronoun
A7290.91%1Basic singular/plural
A7590.00%1Basic singular/plural
A11090.00%1Basic singular/plural
A3191.67%1Collective noun

These students show mostly accurate performance with specific areas needing reinforcement.

5. Major SVA Error Patterns Identified

The Phase 1 data show that the errors are not random. They cluster around particular SVA structures:

1. Basic Singular/Plural Agreement

This is the most recurring area of difficulty.

Students sometimes fail to match a singular subject with a singular verb or a plural subject with the appropriate plural verb.

Gamification focus:
🎯 Find the Subject → Match the Verb



2. Indefinite Pronouns

Students show difficulty with structures involving indefinite pronouns.

Students sometimes find it difficult to identify whether an indefinite pronoun takes a singular or plural verb.



3. Collective Nouns

Some students require greater awareness of how collective nouns function in context.

Gamification focus:
👥 Collective Noun Trap

Students sometimes confuse a group noun with a plural subject and select the verb based on the members of the group rather than the group acting as one unit.



Members acting individually → plural verb

3. Collective Nouns

Students sometimes get confused because a collective noun refers to a group but is treated as singular when the group acts as one unit.


4. OR/NOR Structures

A smaller but important pattern appears with or/nor constructions, where students need to identify the appropriate subject relationship.

Gamification focus:
⚡ OR/NOR Trap Hunter

Students sometimes choose the verb according to the first subject instead of identifying the subject closest to the verb.


6. Awareness Message for Students

You can share this with students before the gamification class:

Your writing showed that many of you already have a good understanding of Subject–Verb Agreement. However, a few grammar traps appeared repeatedly—especially basic singular/plural agreement, indefinite pronouns, collective nouns, and or/nor structures.

Today, you will not simply study these rules—you will hunt them!

🔍 Find the Subject
🚫 Ignore the Trap
⚡ Match the Verb
🏆 Earn Your Points

Your goal is not just to get the answer right. Your goal is to understand why it is right.

Research interpretation

The important finding for your action research is this:

Although the class-level accuracy was high (94.65%), the individual-level analysis revealed specific and recurring SVA difficulties. Therefore, the gamification intervention is justified not merely because students have low overall accuracy, but because authentic writing exposed identifiable SVA traps that can be targeted through rule-based, interactive practice.

That is a much stronger argument for your Phase 3 → Gamification → Final Portfolio sequence.

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